A · Lineup + factor band
Keep the recognizable five-card flow; put the shared factor directly below the affected picks.
A-01 contribution strip · A-02 included role · A-03 team factor · A-04 total
Strong continuity; more vertical density.
Interactive concepts using synthetic scores and illustrative portraits. No production data. Select a viewport and lifecycle state in each concept.
Keep the recognizable five-card flow; put the shared factor directly below the affected picks.
A-01 contribution strip · A-02 included role · A-03 team factor · A-04 total
Strong continuity; more vertical density.
Follow the calculation in three stages without forcing players to infer what gets added twice.
B-01 picks · B-02 rarity step · B-03 factor step · B-04 score summary
Best teaching flow; requires more reading.
Keep the locked five and team context visible while inspecting one player.
C-01 lineup rail · C-02 player inspector · C-03 team context · C-04 total
Strong context; more selection work.
Show the complete receipt with exact points and no dominant card wall.
D-01 ledger · D-02 equation · D-03 exact total
Fast audit; highest novice density.
Hypothesis: Keep the recognizable five-card flow; put the shared factor directly below the affected picks.
Task model: Existing five-column score layout; source details stay inline. Primary action opens the calculation.
Hypothesis: Follow the calculation in three stages without forcing players to infer what gets added twice.
Task model: Guided picks → selected rarity → team factor, with a persistent score summary.
Hypothesis: Keep the locked five and team context visible while inspecting one player.
Task model: Master/detail with a persistent team inspector; selection changes detail, never score.
Hypothesis: Show the complete receipt with exact points and no dominant card wall.
Task model: Simultaneous comparison table; exact arithmetic first, whole-point headline optional.